AI Insights · Timothy · March 2024
Top 5 Pokemon Collector Games on Android in Italy Q1 2024
In Q1 2024, Pokémon GO led the top 5 Pokémon collector games in Italy on Android, with significant weekly revenue and active user engagement. Other games showed varied performance in downloads and user activity.
During the first quarter of 2024, the top 5 Pokémon collector games on the Android platform in Italy exhibited diverse performance trends. Here is a detailed look at how each app fared.
Pokémon GO, published by Niantic, Inc., showed a strong performance in Q1. Weekly revenue peaked at around $60.6K in the week of February 19, with another notable high at $52K in the last week of February. Weekly downloads saw a significant surge mid-quarter, reaching approximately 10.6K during the week of February 19. The game maintained high user engagement, with weekly active users growing from 673K at the start of January to 770K by the end of March.
Monster Squad Rush, from TapNation, experienced steady download numbers, starting the quarter with 4.2K downloads and ending with around 2.6K. Weekly active users showed slight variability, starting at 54.8K and closing at 46.9K. The app's revenue remained relatively low throughout the quarter, peaking at $9 in the last week of January.
Pokémon TCG Live, by The Pokémon Company International, had consistent download numbers, with a notable peak of 5K in the first week of March. Active users increased from 29.8K at the beginning of January to 31.8K by the end of March, indicating a steady user base. No revenue data was recorded for this period.
Pokémon UNITE, also by The Pokémon Company, saw a peak in weekly downloads at 4.6K in the last week of February. The weekly revenue reached a high of about $3.4K in the same week. Active users increased from 17.8K at the start of the quarter to 20.3K by the end of March, showing promising engagement.
Pokémon Quest, another title by The Pokémon Company, had moderate weekly downloads, peaking at 2K in the first week of January. Revenue remained low, with the highest weekly revenue at $83 in mid-February. Active users slightly fluctuated but ended the quarter at approximately 4.7K.
For more detailed insights and trends, visit Sensor Tower.